M&GSQ have posted video and audio of all presentations, including mine, on their site.
It was based on a talk I'd given earlier at a
I've been asked by my alma mater to participate in a panel discussion sponsored by the Art History club. The topic is "breaking into the museum field." There's the obvious: internships, making contacts, joining professional organizations, etc. I could tell them about my own crooked path into this field, but I'm not sure that would be helpful. I'd rather arm myself with an array of stories from a lot of different people. So, tell me! I'd love to hear your story. How did you get into museum education? What was your first museum job? How did you get it? And how did you move up from there?For what it's worth, here is my response:
Mr. Zuckerberg [Facebook’s 24-year-old chief executive] ... reflected on the 15 months since Facebook opened up its site to outside companies and invited them to build profitable features for it.
The move was generally seen as smart and somewhat momentous inside the tech world. Facebook says 400,000 developers have worked on tools for the site...
But Facebook’s platform has also generated its share of controversy. Many trivial applications have clogged the site, and sought to spread themselves among users using a variety of tricks. Frustrated, Facebook has tried to counter that and put more emphasis on significant and trustworthy applications.
“As happy as I am with the growth of the ecosystem, there are a lot of mistakes we made,” Mr. Zuckerberg said. “I think we can all agree that we don’t want an ecosystem full of applications that are just trying to spread themselves.”
To that end, Facebook announced a series of new incentives for developers to write what it characterized as “meaningful” tools for the service. It said it would pick certain applications that meet a set of Facebook principles to be part of a new “Great Apps” program.
Those applications will get higher visibility on the service and will be able to work more closely with Facebook. Causes, a charitable giving tool, and iLike, a music sharing service, were the first two applications to receive this designation...
Facebook said it was also setting up another level of certification, called the Facebook Verification program, for applications that meet the basic criteria of being secure and trustworthy. These applications will get added visibility and a graphical “badge.”
Halsey Burgund's exhibition "Round", at the Aldrich Contemporary Art Museum, offers up a museum audio tour that solicits contributions from viewers and gives them equal voice in the discussion of art.
... For [Burgund], the main point here is not so much to provide information about the artworks, but to create an experience that can enhance somebody's time in the museum. To take pleasure in this oddball installation, you have to countenance such a motivation and get past all expectation that you will learn something from the audio guide.
On the museum-ed discussion list recently, someone asked for recommendations of books or papers on the topics of producing quality user-generated content, the process of reviewing/analyzing user-generated content, and the amount of time that should be dedicated to reviewing and editing user-generated content. Here's my reply:
The annual Museums & The Web conferences are a good source of online papers:
Attraction by Interaction: Wiki Webs As A Way To Increase The Attractiveness Of Museums' Web Sites - Peter Hoffmann and Michael Herczeg, Germany
Storymaker: User-generated Content - Worthy Or Worthwhile? - Graham Howard, Jon Pratty and Mike Stapleton, United Kingdom
Visitors' Voices - Mariana Salgado and Lily Diaz-Kommonen, Finland
Steve.museum: An Ongoing Experiment in Social Tagging, Folksonomy and Museums - Susan Chun, Rich Cherry, Doug Hiwiller, Bruce Wyman, USA, and Jennifer Trant, Canada
Using Open Source Software to Facilitate Collaboration Among Artists, Exhibitors and Patrons - Michael Knapp and Ellis Neder, USA
Community Sites & Emerging Sociable Technologies - Kevin von Appen, Canada, and Bryan Kennedy and Jim Spadaccini, USA
Beyond the On-line Museum: Participatory Virtual Exhibitions - Jonathan Cooper, Australia (beating my own drum :-))
Towards Community Contribution: Empowering Community Voices On-line - Angèle Alain, Canada
My Evidence: Who's the authority here? - Lowell Robinson, David Beck, Valerie Knight-Williams & Pearl Tesler, USA
Building an On-line Community: Web 2.0 and interpretive materials at the Brooklyn Museum - Nicole Caruth & Shelley Bernstein, USA
Radical Trust: The state of the museum blogosphere - Seb Chan, Australia & Jim Spadaccini, USA
Web 2.0: How to stop thinking and start doing: Addressing organisational barriers - Mike Ellis & Brian Kelly, United Kingdom
Remixing Exhibits: Constructing participatory narratives with on-line tools to augment museum experiences - Matthew Fisher & Beth Twiss-Garrity, USA